Geist: The Sin-Eaters (Atomic Array 027)

 
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Geist: The Sin-Eaters Geist: The Sin-Eaters (Atomic Array 027)

Nothing informs life more than the shadow of death, and there’s no better way to learn about White Wolf’s newest game than to speak with one of the creators. Matthew McFarland is a contributing writer to Geist: The Sin-Eaters, a ‘Storytelling game of Second Chances’. White Wolf gave us pre-press copies of their new game, and Matthew graciously gave us some of his time. Sadly, we ran out of time… there was a lot more ghostly goodness we never got a chance to talk about. You’ll have to buy a copy and find out for yourself!

Geist Home Page: White Wolf.com
Ed’s Pick: Stir of Echoes
Rone’s Rant: “Employee Self-Dealing”

Want to learn more about Geist: The Sin-Eaters? Read on…

Drop by White Wolf Publishing today!

There is a lot more to Geist: The Sin Eaters than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we’d love to hear what you think about the games you’re playing. Tell us what you like (or don’t), and what you’d like to see on the Array in the future.

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17 July 2009  |  Permalink  | 
Comments

And it’s possibly the first time an American replies in a brazilian blog, specially one written by a Portuguese in Portugal. Thanks for the nice podcast and for the shout out. :)

Thanks for the visit the brazilian roleplay Blog Paragons. I get glad with that cause I’m a Atomic Array listener :D

Keep the good job.

Hugs

Excellent show, sounds like an awesome game, and quite possibly the greatest ‘deleted content’ in AA history!

Thanks, guys. :)

I sincerely cannot wait to play a game of Geist.

[…] a reunião de impressões sobre Geist: The Sin-Eaters feita pelo site Atomic Array, incluindo um podcast exclusivo com Matt McFarland, um dos criadores do novo jogo. Enquanto novas atualizações não são publicadas na nova página […]

[…] von Das Arkanum Geist: The Sin-Eaters (Atomic Array 027) hier ein kleiner Podcast mit einem der Entwickler von Geist, Matthew McFarland. Danke f

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